Rethinking Pedagogy for a Digital Age
Designing and Delivering E-Learning
Price: $45.95
Add to Cart- ISBN: 978-0-415-40874-5
- Binding: Paperback (also available in Hardback)
- Published by: Routledge
- Publication Date: 26th April 2007
- Pages: 288
This title is available at our discretion as an Examination Copy to qualified adopters:
About the Book
Incorporating a variety of contexts – face-to-face, self-directed, blended and distance learning modes – this book examines different perspectives on effectively designing and delivering learning activities to ensure that future development is pedagogically sound, learner focused and accessible. It considers key topics including:
- specific activities for achieving learning outcomes
- classifies and clarifies technologies’ uses for learning and role in educational design
- current systems and future developments
- learners’ competencies and approaches
- designing for mobile technologies
- practitioner development
- sustainability, organisational barriers and learning communities.
Illustrated by case studies from the disciplines and with a helpful appendix of tools and resources for researchers, practitioners and teachers, this book is an essential guide to effective design and implementation of sound e-learning activities.
Table of Contents
1. Introduction: Design for Learning Part one: models of learning 2. Understanding how people learn 3. Theories of curriculum and learning design 4. Learning scenarios and designs 5. The role of technologies in learning activity design 6. Researching the practices of design 7. Learning design systems: current and future developments Part two: the practice of design 8. Approaches to design 9-12. Design for learning. Design for learning in the arts and humanities. Design for learning in the natural sciences and engineering. Design for learning in the social sciences. Design for learning in professional and vocational contexts 13. Design for mobile and wireless technologies 14. New horizons in learning design 15. Developing practitioners, developing practice 16. Building communities of designers Appendices: tools and resources A. Tools and resources for researchers B. Tools and resources for practitioners C. Tools and resources for developers
About the Author(s)
Helen Beetham is an independent consultant in eLearning, working for the Joint Information Systems Committee’s (UK) eLearning and Pedagogy programme.
Rhona Sharpe is a staff and educational developer in the Oxford Centre for Staff and Learning Development (OCSLD) and a member of the Centre for eLearning team at Oxford Brookes University, UK.
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